June 27, 2025

7 fun games to play in class | For all grades in 2023

n Blooket, a teacher can host a game with questions they have created or select from a vast pool of shared quizzes. Students then Booklet join the game using a code and answer questions not just for points but to collect virtual rewards or ‘Blooks’. The game offers several modes, each with its own unique approach to learning and engagement.

Every teacher knows the challenge: keeping students engaged can be as tricky as walking on a tightrope. But fear not! We’ve put together a list of 7 classroom games that are perfect for 2023. They’re not just fun; they’re also designed to fit seamlessly into both online and traditional classrooms.

 

From boosting focus to enhancing motivation, games in the classroom have proven benefits. They’re not just about having a good time—they’re about building cooperation, creating bonds, and reinforcing learning in a way that sticks.

 

So, are you ready to transform your classroom into an exciting learning environment? Let’s take a look at these 7 fun and educational games that students of all grades will love.

Why do Games work in Education?

Games draw students in. Research from the University of Wisconsin shows that fun boosts focus. Students pay more attention and get more from the lesson.

 

When a game is part of learning, students can’t wait for the next class. They tackle tough subjects with new energy. It’s motivation through play.

 

Games also mean teamwork. Students join forces to win. They learn to work together and support each other.

 

Playing games helps you connect with your class. Students start to see you as more than just a teacher. You’re someone who makes learning fun.

 

Lastly, games make lessons stick. They turn hard concepts into playful challenges. This helps students remember better when it’s time for tests.

7 fun games for students

Quizzes

First on our list are interactive quizzes. They’re a fan favorite for their blend of learning and fun. Digital platforms like Kahoot and Quizizz have revolutionized these quizzes. They offer a variety of topics, fit for any subject. Teachers can customize quizzes or pick from a vast library. They’re free, easy to use, and add instant excitement to any lesson. Students compete, learn, and don’t even realize they’re studying. It’s a win-win in the world of education.

Blooket

In Blooket, a teacher can host a game with questions they have created or select from a vast pool of shared quizzes. Students then Booklet join the game using a code and answer questions not just for points but to collect virtual rewards or ‘Blooks’. The game offers several modes, each with its own unique approach to learning and engagement. Some modes are competitive, pitting students against one another, while others encourage collaborative play.

 

This platform stands out by allowing students to choose how they use their rewards to impact the game, introducing a layer of strategy that keeps them coming back for more. It’s not just about what you know; it’s also about how you play the game.

 

Blooket is making waves in classrooms all over for its ability to combine learning with engaging, gameful experiences. It’s a testament to how modern technology can transform education, making it as compelling and interactive as the games students love to play outside of school.

 

With Blooket joining the ranks of classroom games, teachers have yet another powerful tool to make learning vibrant, effective, and truly enjoyable.

Charades

Charade is a classic that always stays in the classroom. In this active game, students bring words and concepts to life without speaking. They could be acting out a historical figure, a scientific process, or a piece of literature. It’s a game that requires quick thinking and creativity.

 

In a physical classroom, students can take center stage to perform. For online classes, they can act out in front of their webcams. Their classmates have to guess what they’re portraying. Charades is perfect for all ages and can be adapted for any subject. It’s especially useful for kinesthetic learners who benefit from movement. It brings laughter and a burst of energy to any learning environment.

Time to Climb

‘Time to Climb’ is a game that transforms the typical quiz into a mountain-climbing adventure. Available on platforms like Nearpod, this interactive challenge has students answer questions to ascend a virtual peak. Each correct answer moves them further up the mountain, and the fastest climber with the most correct answers reaches the summit first.

 

It’s a visually engaging way to conduct a quiz, offering a refreshing change from the standard format. Students get to choose an avatar and enjoy the climb, all while being tested on the lesson content. It’s an exciting race to the top, encouraging not just speed but accuracy too. This game is particularly popular with younger students but can be a hit with older ones too, as it adds an element of gamified learning to any subject.

Tell Me Five

‘Tell Me Five’ is a swift and straightforward game that challenges students to think on their feet. The teacher announces a category—anything from ‘capitals of the world’ to ‘green vegetables’—and students have to quickly come up with five items that fit the bill.

 

This game is adaptable to any subject matter and is perfect for a quick mental warm-up or a lively review session. It tests students’ knowledge and recall speed, ensuring that everyone’s mind is in gear. Plus, it’s a great way to energize the classroom and inject some fun into the day’s lessons.

Show and Tell

Show and Tell has evolved far beyond kindergarten. In this version, students of any age bring an item to class and share its significance or relate it to the lesson. It could be a cherished book, a family heirloom, or something linked to a historical period being studied.

 

This game develops students’ speaking and presentation skills while also allowing them to learn more about each other. It’s a powerful tool for creating connections within the classroom and making learning personal and relatable. Students get to express themselves and engage with the material in a way that’s unique to them.

Chained Words

‘Chained Words’ is a vocabulary game that’s as simple as it is engaging. A player starts with any word, and the next person must say a new word beginning with the last letter of the previous word. For example, if the first word is “cat,” the next word could be “tiger,” followed by “rabbit,” and so on.

 

This game can be tailored to suit any age group and can be made more challenging by restricting the words to a particular category or theme. It encourages students to delve into their mental lexicons, promotes quick thinking, and keeps the whole class engaged as they eagerly await their turn.

 

It’s a straightforward activity with no preparation needed, making it ideal for those moments when you need a quick transition or when you want to re-energize the classroom atmosphere.

Conclusion

Each game we’ve introduced is designed to make education not just informative but also truly captivating. From the competitive spirit of interactive quizzes to the creative expression in Show and Tell, these games are about more than just fun—they’re about engaging every student in a way that textbooks alone never could.

 

As educators, we’re constantly looking for ways to enrich our teaching and connect with our students on a deeper level. These games are a step in that direction, making every lesson count and every classroom moment one to look forward to.

 

So, take these ideas, tailor them to your class, and watch as the room lights up with excitement, curiosity, and a newfound love for learning. Because when learning becomes a game, everyone wins.

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